January 27, 2004

Another game

For all of you bored with hitting penguins, here is another little game (HTML + Javascript).  Quite simple and addictive.  My record is about 26 seconds.  I recommend IE to run it, Mozilla seems to experience a few glitches with this code.

 

Posted by cedric at January 27, 2004 01:53 PM
Comments

Damn you Cedric! Stop stealing my productivity! :))

Posted by: Carlos Villela at January 27, 2004 03:33 PM

True....these posts are deadly. I had no choice but to keep playing until I beat your score. 26.639.

Here's more penguin fun. Penguins plus physics even...

http://www.bigideafun.com/penguins/arcade/spaced_penguin/default.htm

Posted by: Tim Downey at January 27, 2004 06:38 PM

just stay in safe corners
28.59 ...

Posted by: Anonymous at January 27, 2004 08:50 PM


63 seconds.

It would be much harder to stay alive if the game creator added a random move at the beginning. With the current version, after going south just when the game begins, you can go in the top-left corner and stay there 13 seconds without any trouble.

Posted by: Stephane at January 28, 2004 08:20 AM

Hint: Use a slower computer. I had no difficulties moving the box for several minutes until I got bored.

Posted by: John Collins at January 28, 2004 09:04 AM

My computer is too fast, and I only have a stick mouse on my laptop. I can only get 18 seconds.

mbg

Posted by: Mark Griffith at January 28, 2004 01:03 PM

In the spirit of your little games here is another one:
http://www.seethru.co.uk/zine/south_coast/helicopter_game.htm

Check out http://www.bbspot.com "Daily Links" to find more and more of these (among other great links).

Posted by: Rob Misek at January 28, 2004 05:02 PM

Ok, for a random start to the game. Add this to the JavaScript, And change the movenemies() method as below....

var directions = new Array(8);
for (i = 0;i <8;i++)
{
directions[i] = getRandom(-20,20);
}

function getRandom(min,max)
{
return (Math.round(Math.random()*(max-min)))+min;
}


function movenemies()
{
....

//movenemy(0,-10,12);
//movenemy(1,-12,-20);
//movenemy(2,15,-13);
//movenemy(3,17,11);

movenemy(0,directions[0],directions[1]);
movenemy(1,directions[2],directions[3]);
movenemy(2,directions[4],directions[5]);
movenemy(3,directions[6],directions[7]);

....
}

Posted by: Scott Carlson at January 29, 2004 07:53 AM

Looks like the "Back to my weblog" link broke it. :/ The borders are shifted down, but the code uses the old (higher) values.

I'm using Mozilla Firebird, but it worked beautifully before the link was added, so I'm guessing it should be an easy fix.

Posted by: Ryan at February 4, 2004 10:52 AM

Thanks Cedric! Moving the link to the bottom worked beautifully.

Posted by: Ryan Barrett at February 4, 2004 02:42 PM

45,64sec

Posted by: Lucky Luke at February 5, 2004 03:18 AM

138,028sec It is true! :-) BoB

Posted by: BoB at February 5, 2004 03:38 PM

Spotted the game at the top of the page - try this if you liked it...

http://www.armegalo.com/harvey/index.html

Rich

Posted by: Armegalo at February 10, 2004 04:24 PM

its not at all representative
i imagine playing it on a supercomputer
"your time: 0,03 sec"

Posted by: Lollibast at February 14, 2004 10:32 AM

The game with the red and blue blocks is great, but we've noticed the timer is different on every machine! On one machine I get 25 seconds dying at the same place everytime, but I get 30 seconds on another computer.

Does anyone here know enough JavaScript to make it use a more reliable timer?

BTW, if anyone's looking for another time-waster, check out my 3D minesweeper game (not crap like all the other 3D versions I've seen!).

http://www.software3D.com/Mines3D

Rob.

Posted by: Robert at February 16, 2004 08:06 PM

quite poor that game

Posted by: tom at February 18, 2004 03:51 AM

I got 52 seconds on this Escape! game. Anyone know any other games to play at work? I don't want to get hit by the firewall again! ;-)

Posted by: Travis at February 18, 2004 09:30 AM

24 seconds

most u prolly lying bout 63 ETC...
unless ur comp is crap

Posted by: me at March 5, 2004 12:29 AM

70.111 seconds :)

Posted by: loren at April 29, 2004 12:10 PM

You can also try my 3D Minesweeper...
Hope it's not crap ;-)

Enjoy..

http://www.angeltowns.com/members/shpitsmedia/3dminesweeperFrames.html

Posted by: Shpits at January 4, 2005 05:21 AM

my record is 39,7 whats the highest?

Posted by: dežo at May 11, 2005 11:45 AM

i did on dsl 1024 and platform p4 3,0ghz

it was 39,7

Posted by: dežo at May 11, 2005 11:47 AM

i got 30.678

Posted by: WHO at December 14, 2005 12:55 PM

I've gotten 27.6 and it gets crazy starting at 26. The timer isn't reliable. There should be a more reliable method to score this thing, such as the number of pixels traversed by one of the blocks. Unfortunately, the speed still varies wildy by machine. A flash version of this would probably be more consistent...

Posted by: escape artist at December 20, 2005 08:22 AM

I guess most of you dont believe. My record is 0.04seconds. I havent read comments, but I am trying to make it 0.01second.

Posted by: kiran at April 11, 2006 01:04 PM

I wont believe this. Maybe the JavaScript didnt gave me the correct time. I got '0' second.

Posted by: kiran at April 11, 2006 01:06 PM

I wont believe this. Maybe the JavaScript didnt gave me the correct time. I got '0' second.

PS: Cedric@Pair There was error in this page while I was posting

Posted by: kiran at April 11, 2006 01:07 PM

Hi,
We’ve done some similar work with our free collaborative mosaic game :

http://www.mosaicparadise.com

We will appreciate your feedback.

With best regards,
contact@mosaicparadise.com

Posted by: mosaic paradise at July 15, 2006 12:50 PM

qxsoysvb http://qhrirlae.com mahceweo klsrsvnm [URL=http://fvvkffxm.com]labxymlc[/URL] zsbyceeu

Posted by: svrxkuca at May 31, 2007 04:20 AM

Simple but amazing game. Yeah, i have to agree it's quite addictive, it's funny to see how we don't need huge games with 3d graphics to have fun. I think the key is originality, kind of remind my how the copter game was cool when it was the first of it's kind ;)

Posted by: Rpg games at June 28, 2008 04:13 PM

13 secs :(

Posted by: game design at May 21, 2009 07:22 AM

228 seconds, able to get infinite amount of time if creator didnt make it so easy to cheat.

Posted by: EZ PZ at June 9, 2009 03:31 AM
Post a comment






Remember personal info?